Hey, Rakesh here.

Fullstack AI engineer with 3.5 years of experience.

My little journey so far

  1. Apr 2026

    Skydo

    Senior software engineer

    Currently working as a senior SWE at this Series A startup, one of India’s largest cross-border payments companies. Have been awarded multiple times in my short time here so far for doing exceptional work. Pioneered the AI tools and processes that were adopted by the whole engineering team of 20+ people. Often found working on the company’s most ambitious projects, powered by reliable agentic engineering that scales.

  2. Jan 2026

    Binary

    Product engineer

    Built core features and functionalities at this fast-growing, AI-powered hiring platform with a very small team. Played a key role in making the platform more reliable at scale.

  3. Jan 2025

    Be Offline

    Technical Co-founder

    Started this offline experiences startup as the technical co-founder. Hired and managed multiple people while helping shape the product. Solo-built almost all of our tech stack, including the Android and iOS apps, main website, and internal dashboards.

  4. May 2024

    Slik

    Founder

    Solo-built an e-commerce discovery platform. Launched on Twitter, got thousands of eyeballs and hundreds of users on day one. Got multiple job offers, good acquisition interest, and almost sold it.

  5. Jul 2023

    Freelance work

    Fullstack developer

    Built web apps for multiple clients. Learnt to turn vague requirements into working web apps. Got most of my work through good word of mouth.

Tech stack

Languages
JavaScript, TypeScript, Python, Java, SQL
Frontend
React, Next.js, React Native, Zustand, React Query, Tailwind CSS
Backend & cloud
Node.js, Spring Boot, AWS, Appwrite, Firebase, Supabase
AI tools
Claude Code, Codex, T3 Code, Amp Code, Pi
Other tools
Git, Jenkins, Figma, PostHog, Mixpanel, Linear, Notion

A lil more about me

From teaching myself to code using online tutorials and blogs and doing freelance work, to starting up multiple times and failing, to now leading frontend at a company of this scale, it’s been quite a journey. This has only been possible because I’ve always followed my curiosities and given my all to whatever I did. Apart from monies, the most precious thing I’ve earned is the trust of every founder I’ve worked with. You can call up any of them, and they’d only have good things to say about me. I’ve spent almost all my career in small teams, and I miss that now. Scale has its own benefits, though. At my current org, I get to learn a lot about infra, architecture, and security, which wouldn’t have been possible to this extent elsewhere. But I still miss working in small teams and shipping lots of cool stuff really fast with AI.

I love tinkering with the latest AI tools, from using and building code factories to benchmarking new capabilities of frontier models. With good taste, I think you can craft beautiful products with AI that really stand out. Most of my experiments happen at work, but whenever I get time, I play around with the latest models on my own too.

Every time a new model drops, all my previous side projects start seeming like child’s play. So I’ve decided not to embarrass myself by putting them here. Instead, I’m putting actual child’s play here. These are a few games I made for kids in my village when I went home for a two-week vacation this month, to show them how they can build whatever they want with the latest AI models. I quickly built a car game, brought back an old Angry Birds-like game they remembered playing before it disappeared from app stores, and made a minimal version of our good old 3D Pinball. Play and have fun.

If you’re building something cool and want me on your team, say hello at my email below. Seeya.

Say hellorakcurious@gmail.com
Smallrace

Use the on-screen controls to steer and brake.Arrow keys to drive. Space to drift. Shift to boost.
Click inside the game first.

Knock Down: Born Again

Drag back and release.

Smol Pinball

Tap to launch. Tap the left or right side to flip.Hold and release Space to launch. ← / → to flip.
Click inside the game first.